NVIDIA GeForce PCX 4300 vs ATI Mobility FireGL 7800
What is the difference between NVIDIA GeForce PCX 4300 and ATI Mobility FireGL 7800. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV19 | GPU Name | M7 |
Celsius | Architecture | Rage 7 |
TSMC | Foundry | TSMC |
150 nm | Process Size | 150 nm |
29 million | Transistors | 60 million |
65 mm² | Die Size | 68 mm² |
Graphics Card
Feb 19th, 2004 | Release Date | Sep 29th, 2001 |
GeForce PCX | Family | Mobility FireGL |
End-of-life | Production | End-of-life |
PCIe 1.0 x16 | Bus Interface | AGP 4x |
Memory
64 MB | Memory Size | 64 MB |
DDR | Memory Type | DDR |
64 bit | Memory Bus | 128 bit |
2.656 GB/s | Bandwidth | 6.400 GB/s |
Performance
500.0 MPixel/s | Pixel fillrate | 560.0 MPixel/s |
500.0 MTexel/s | Texture fillrate | 560.0 MTexel/s |
Clock Speeds
166 MHz 332 Mbps effective | Memory Clock | 200 MHz 400 Mbps effective |
250 MHz | GPU Clock | 280 MHz |
Render Config
2 | TMUs | 2 |
2 | ROPs | 2 |
2 | Pixel Shaders | 2 |
N/A | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | IGP |
unknown | Thermal design power (TDP) | 27 W |
1x DVI 1x VGA 1x S-Video | Display Connectors | No outputs |
API support
7.0 | DirectX | 7.0 |
1.5 | OpenGL | 1.3 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | N/A |
1.1 | Vertex Shader | N/A |