NVIDIA GeForce MX330 vs NVIDIA Tesla C870
What is the difference between NVIDIA GeForce MX330 and NVIDIA Tesla C870. Find out which graphics card has better performance.
Graphics Processor (GPU)
GP108 | GPU Name | G80 |
Pascal | Architecture | Tesla |
Samsung | Foundry | TSMC |
14 nm | Process Size | 90 nm |
1,800 million | Transistors | 681 million |
74 mm² | Die Size | 484 mm² |
Graphics Card
Feb 10th, 2020 | Release Date | May 2nd, 2007 |
GeForce MX (3xx) | Family | Tesla (x8xx) |
Active | Production | End-of-life |
PCIe 3.0 x4 | Bus Interface | PCIe 1.0 x16 |
Memory
2 GB | Memory Size | 1536 MB |
GDDR5 | Memory Type | GDDR3 |
64 bit | Memory Bus | 384 bit |
56.06 GB/s | Bandwidth | 76.80 GB/s |
Performance
25.50 GPixel/s | Pixel fillrate | 14.40 GPixel/s |
38.26 GTexel/s | Texture fillrate | 38.40 GTexel/s |
1,224 GFLOPS | FP32 (float) performance | 345.6 GFLOPS |
Clock Speeds
1752 MHz 7 Gbps effective | Memory Clock | 800 MHz 1600 Mbps effective |
Render Config
384 | Shading Units | 128 |
24 | TMUs | 32 |
16 | ROPs | 24 |
512 KB | L2 Cache | 96 KB |
3 | SM Count | 16 |
Board Design
IGP | Slot Width | Dual-slot |
10 W | Thermal design power (TDP) | 171 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | 2x 6-pin |
API support
12 (12_1) | DirectX | 11.1 (10_0) |
4.6 | OpenGL | 3.3 |
3.0 | OpenCL | 1.1 (1.0) |
1.2 | Vulkan | N/A |
6.4 | Shader Model | 4.0 |
6.1 | CUDA | 1.0 |