NVIDIA GeForce GTX 980 Ti vs NVIDIA GeForce RTX 2080 SUPER Max-Q
What is the difference between NVIDIA GeForce GTX 980 Ti and NVIDIA GeForce RTX 2080 SUPER Max-Q. Find out which graphics card has better performance.
Benchmarks
5738 | 3DMark Time Spy | 8547 |
2881 | 3DMark Time Spy Extreme | 3839 |
15632 | 3DMark Fire Strike | 19057 |
8626 | 3DMark Fire Strike Extreme | 9889 |
4740 | 3DMark Fire Strike Ultra | 5281 |
40359 | 3DMark Wild Life | 47287 |
11898 | 3DMark Wild Life Extreme | 16146 |
33448 | 3DMark Night Raid | 38366 |
Graphics Processor (GPU)
GM200 | GPU Name | TU104 |
GM200-310-A1 | Model number | N18E-G3R |
Maxwell 2.0 | Architecture | Turing |
TSMC | Foundry | TSMC |
28 nm | Process Size | 12 nm |
8,000 million | Transistors | 13,600 million |
601 mm² | Die Size | 545 mm² |
Graphics Card
Jun 2nd, 2015 | Release Date | Apr 2nd, 2020 |
GeForce 900 | Family | GeForce 20 Mobile |
Active | Production | Active |
GeForce 700 | Predecessor | GeForce 10 Mobile |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
6 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR6 |
384 bit | Memory Bus | 256 bit |
336.6 GB/s | Bandwidth | 352.0 GB/s |
Performance
103.3 GPixel/s | Pixel fillrate | 62.40 GPixel/s |
189.4 GTexel/s | Texture fillrate | 187.2 GTexel/s |
6.060 TFLOPS | FP32 (float) performance | 5.990 TFLOPS |
189.4 GFLOPS (1:32) | FP64 (double) performance | 187.2 GFLOPS (1:32) |
Clock Speeds
1000 MHz | Base Clock | 735 MHz |
1076 MHz | Boost Clock | 975 MHz |
1753 MHz 7 Gbps effective | Memory Clock | 1375 MHz 11 Gbps effective |
Render Config
2816 | Shading Units | 3072 |
176 | TMUs | 192 |
96 | ROPs | 64 |
48 KB (per SMM) | L1 Cache | 64 KB (per SM) |
3 MB | L2 Cache | 4 MB |
Board Design
Dual-slot | Slot Width | Dual-slot |
250 W | Thermal design power (TDP) | 80 W |
1x DVI 1x HDMI 3x DisplayPort | Display Connectors | No outputs |
1x 6-pin + 1x 8-pin | Power Connectors | None |
PG600 SKU 30 | Board Number | E4914 SKU 11 |
API support
12 (12_1) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.1 | Vulkan | 1.2 |
6.4 | Shader Model | 6.6 |
5.2 | CUDA | 7.5 |