NVIDIA GeForce GTX 950A vs AMD Radeon Vega 9 Mobile
What is the difference between NVIDIA GeForce GTX 950A and AMD Radeon Vega 9 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
GM107 | GPU Name | Picasso |
Maxwell | Architecture | GCN 5.0 |
TSMC | Foundry | GlobalFoundries |
28 nm | Process Size | 14 nm |
1,870 million | Transistors | 4,940 million |
148 mm² | Die Size | 210 mm² |
Graphics Card
Mar 13th, 2015 | Release Date | Oct 22nd, 2019 |
GeForce 900A | Family | Picasso (Vega Mobile) |
Active | Production | Active |
GeForce 800A | Predecessor | Raven Ridge |
MXM-B (3.0) | Bus Interface | IGP |
Memory
2 GB | Memory Size | System Shared |
DDR3 | Memory Type | System Shared |
128 bit | Memory Bus | System Shared |
32.03 GB/s | Bandwidth | System Dependent |
Performance
17.98 GPixel/s | Pixel fillrate | 10.40 GPixel/s |
44.96 GTexel/s | Texture fillrate | 46.80 GTexel/s |
1,439 GFLOPS | FP32 (float) performance | 1,498 GFLOPS |
44.96 GFLOPS (1:32) | FP64 (double) performance | 93.60 GFLOPS (1:16) |
Clock Speeds
993 MHz | Base Clock | 300 MHz |
1124 MHz | Boost Clock | 1300 MHz |
1001 MHz 2 Gbps effective | Memory Clock | System Shared |
Render Config
640 | Shading Units | 576 |
40 | TMUs | 36 |
16 | ROPs | 8 |
Board Design
MXM Module | Slot Width | IGP |
75 W | Thermal design power (TDP) | 15 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 2.1 |
1.1 | Vulkan | 1.2 |
5.1 | Shader Model | 6.4 |