NVIDIA GeForce GTX 950 Low Power vs Intel UHD Graphics P750
What is the difference between NVIDIA GeForce GTX 950 Low Power and Intel UHD Graphics P750. Find out which graphics card has better performance.
Graphics Processor (GPU)
GM206 | GPU Name | Rocket Lake GT1 |
Maxwell 2.0 | Architecture | Generation 12.1 |
TSMC | Foundry | Intel |
28 nm | Process Size | 14 nm+++ |
2,940 million | Transistors | unknown |
228 mm² | Die Size | unknown |
Graphics Card
Mar 1st, 2016 | Release Date | 2021 |
GeForce 900 | Family | HD Graphics-W (Rocket Lake) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | Ring Bus |
Memory
2 GB | Memory Size | System Shared |
GDDR5 | Memory Type | System Shared |
128 bit | Memory Bus | System Shared |
105.8 GB/s | Bandwidth | System Dependent |
Performance
38.08 GPixel/s | Pixel fillrate | 28.80 GPixel/s |
57.12 GTexel/s | Texture fillrate | 57.60 GTexel/s |
1.828 TFLOPS | FP32 (float) performance | 460.8 GFLOPS |
57.12 GFLOPS (1:32) | FP64 (double) performance | 115.2 GFLOPS (1:4) |
Clock Speeds
1026 MHz | Base Clock | 300 MHz |
1190 MHz | Boost Clock | 900 MHz |
1653 MHz 6.6 Gbps effective | Memory Clock | System Shared |
Render Config
768 | Shading Units | 256 |
48 | TMUs | 64 |
32 | ROPs | 32 |
Board Design
Dual-slot | Slot Width | IGP |
75 W | Thermal design power (TDP) | 15 W |
1x DVI 1x HDMI 3x DisplayPort | Display Connectors | No outputs |
API support
12 (12_1) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.1 | Vulkan | 1.2 |
6.4 | Shader Model | 6.4 |