NVIDIA GeForce GTX 850M vs NVIDIA Quadro P520 Mobile
What is the difference between NVIDIA GeForce GTX 850M and NVIDIA Quadro P520 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
GM107 | GPU Name | GP108 |
Maxwell | Architecture | Pascal |
TSMC | Foundry | Samsung |
28 nm | Process Size | 14 nm |
1,870 million | Transistors | 1,800 million |
148 mm² | Die Size | 74 mm² |
Graphics Card
Mar 12th, 2014 | Release Date | May 23rd, 2019 |
GeForce 800M | Family | Quadro Mobile (Px200) |
End-of-life | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
2 GB | Memory Size | 2 GB |
DDR3 | Memory Type | GDDR5 |
128 bit | Memory Bus | 64 bit |
32.03 GB/s | Bandwidth | 48.06 GB/s |
Performance
14.43 GPixel/s | Pixel fillrate | 23.89 GPixel/s |
36.08 GTexel/s | Texture fillrate | 35.83 GTexel/s |
1,155 GFLOPS | FP32 (float) performance | 1,147 GFLOPS |
36.08 GFLOPS (1:32) | FP64 (double) performance | 35.83 GFLOPS (1:32) |
Clock Speeds
1001 MHz 2 Gbps effective | Memory Clock | 1502 MHz 6 Gbps effective |
Render Config
640 | Shading Units | 384 |
40 | TMUs | 24 |
16 | ROPs | 16 |
64 KB (per SMM) | L1 Cache | 48 KB (per SM) |
2 MB | L2 Cache | 512 KB |
Board Design
45 W | Thermal design power (TDP) | 18 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.1 | Vulkan | 1.2 |
5.1 | Shader Model | 6.4 |
5.0 | CUDA | 6.1 |