NVIDIA GeForce GTX 670MX vs NVIDIA Quadro P1000 Mobile
What is the difference between NVIDIA GeForce GTX 670MX and NVIDIA Quadro P1000 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
GK104 | GPU Name | GP107 |
Kepler | Architecture | Pascal |
TSMC | Foundry | Samsung |
28 nm | Process Size | 14 nm |
3,540 million | Transistors | 3,300 million |
294 mm² | Die Size | 132 mm² |
Graphics Card
Oct 1st, 2012 | Release Date | Feb 7th, 2017 |
GeForce 600M | Family | Quadro Mobile (Px000) |
End-of-life | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
3 GB | Memory Size | 4 GB |
GDDR5 | Memory Type | GDDR5 |
192 bit | Memory Bus | 128 bit |
67.20 GB/s | Bandwidth | 96.13 GB/s |
Performance
12.02 GPixel/s | Pixel fillrate | 24.30 GPixel/s |
48.08 GTexel/s | Texture fillrate | 48.61 GTexel/s |
1,154 GFLOPS | FP32 (float) performance | 1.555 TFLOPS |
48.08 GFLOPS (1:24) | FP64 (double) performance | 48.61 GFLOPS (1:32) |
Clock Speeds
700 MHz 2.8 Gbps effective | Memory Clock | 1502 MHz 6 Gbps effective |
Render Config
960 | Shading Units | 512 |
80 | TMUs | 32 |
24 | ROPs | 16 |
16 KB (per SMX) | L1 Cache | 48 KB (per SM) |
384 KB | L2 Cache | 1024 KB |
Board Design
75 W | Thermal design power (TDP) | 40 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.1 | Vulkan | 1.2 |
5.1 | Shader Model | 6.4 |
3.0 | CUDA | 6.1 |