NVIDIA GeForce MX350 vs NVIDIA GeForce GTX 660M Mac Edition
What is the difference between NVIDIA GeForce MX350 and NVIDIA GeForce GTX 660M Mac Edition. Find out which graphics card has better performance.
Graphics Processor (GPU)
GP107 | GPU Name | GK107 |
Pascal | Architecture | Kepler |
Samsung | Foundry | TSMC |
14 nm | Process Size | 28 nm |
3,300 million | Transistors | 1,270 million |
132 mm² | Die Size | 118 mm² |
Graphics Card
Feb 10th, 2020 | Release Date | Apr 1st, 2013 |
GeForce MX (3xx) | Family | GeForce 600M |
Active | Production | End-of-life |
PCIe 3.0 x4 | Bus Interface | MXM-B (3.0) |
Memory
2 GB | Memory Size | 512 MB |
GDDR5 | Memory Type | GDDR5 |
64 bit | Memory Bus | 128 bit |
56.06 GB/s | Bandwidth | 80.00 GB/s |
Performance
23.49 GPixel/s | Pixel fillrate | 7.600 GPixel/s |
46.98 GTexel/s | Texture fillrate | 30.40 GTexel/s |
1.879 TFLOPS | FP32 (float) performance | 729.6 GFLOPS |
58.72 GFLOPS (1:32) | FP64 (double) performance | 30.40 GFLOPS (1:24) |
Clock Speeds
1752 MHz 7 Gbps effective | Memory Clock | 1250 MHz 5 Gbps effective |
Render Config
640 | Shading Units | 384 |
32 | TMUs | 32 |
16 | ROPs | 16 |
48 KB (per SM) | L1 Cache | 16 KB (per SMX) |
512 KB | L2 Cache | 256 KB |
Board Design
20 W | Thermal design power (TDP) | 50 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 (12_1) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.1 |
6.4 | Shader Model | 5.1 |
6.1 | CUDA | 3.0 |