NVIDIA GeForce GTX 560 Ti 448 vs Intel HD Graphics 5000
What is the difference between NVIDIA GeForce GTX 560 Ti 448 and Intel HD Graphics 5000. Find out which graphics card has better performance.
Graphics Processor (GPU)
GF110 | GPU Name | Haswell GT3 |
Fermi 2.0 | Architecture | Generation 7.5 |
TSMC | Foundry | Intel |
40 nm | Process Size | 22 nm |
3,000 million | Transistors | 1,300 million |
520 mm² | Die Size | 181 mm² |
Graphics Card
Nov 29th, 2011 | Release Date | May 27th, 2013 |
GeForce 500 | Family | HD Graphics-M (Haswell) |
End-of-life | Production | End-of-life |
PCIe 2.0 x16 | Bus Interface | Ring Bus |
Memory
1280 MB | Memory Size | System Shared |
GDDR5 | Memory Type | System Shared |
320 bit | Memory Bus | System Shared |
152.0 GB/s | Bandwidth | System Dependent |
Performance
20.50 GPixel/s | Pixel fillrate | 4.000 GPixel/s |
40.99 GTexel/s | Texture fillrate | 40.00 GTexel/s |
1,312 GFLOPS | FP32 (float) performance | 640.0 GFLOPS |
164.0 GFLOPS (1:8) | FP64 (double) performance | 160.0 GFLOPS (1:4) |
Clock Speeds
950 MHz 3.8 Gbps effective | Memory Clock | System Shared |
Render Config
448 | Shading Units | 320 |
56 | TMUs | 40 |
40 | ROPs | 4 |
Board Design
Dual-slot | Slot Width | IGP |
210 W | Thermal design power (TDP) | 30 W |
2x DVI 1x mini-HDMI | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (11_1) |
4.6 | OpenGL | 4.3 |
1.1 | OpenCL | 1.2 |
N/A | Vulkan | 1.0 |
5.1 | Shader Model | 5.1 |