AMD Radeon Graphics 320SP vs NVIDIA GeForce GTX 550 Ti
What is the difference between AMD Radeon Graphics 320SP and NVIDIA GeForce GTX 550 Ti. Find out which graphics card has better performance.
Graphics Processor (GPU)
Renoir | GPU Name | GF116 |
GCN 5.1 | Architecture | Fermi 2.0 |
TSMC | Foundry | TSMC |
7 nm | Process Size | 40 nm |
9,800 million | Transistors | 1,170 million |
156 mm² | Die Size | 238 mm² |
Graphics Card
Jan 6th, 2020 | Release Date | Mar 15th, 2011 |
Renoir (Vega Mobile) | Family | GeForce 500 |
Active | Production | End-of-life |
Picasso | Predecessor | GeForce 400 |
IGP | Bus Interface | PCIe 2.0 x16 |
Memory
System Shared | Memory Size | 1024 MB |
System Shared | Memory Type | GDDR5 |
System Shared | Memory Bus | 192 bit |
System Dependent | Bandwidth | 98.50 GB/s |
Performance
11.20 GPixel/s | Pixel fillrate | 7.200 GPixel/s |
28.00 GTexel/s | Texture fillrate | 28.80 GTexel/s |
896.0 GFLOPS | FP32 (float) performance | 691.2 GFLOPS |
56.00 GFLOPS (1:16) | FP64 (double) performance | 57.60 GFLOPS (1:12) |
Clock Speeds
System Shared | Memory Clock | 1026 MHz 4.1 Gbps effective |
Render Config
320 | Shading Units | 192 |
20 | TMUs | 32 |
8 | ROPs | 24 |
Board Design
IGP | Slot Width | Dual-slot |
15 W | Thermal design power (TDP) | 116 W |
No outputs | Display Connectors | 2x DVI 1x mini-HDMI |
API support
12 (12_1) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 1.1 |
1.2 | Vulkan | N/A |
6.4 | Shader Model | 5.1 |