Intel UHD Graphics P630 vs NVIDIA GeForce GTX 470M
What is the difference between Intel UHD Graphics P630 and NVIDIA GeForce GTX 470M. Find out which graphics card has better performance.
Benchmarks
2919 | PassMark G3D | 1953 |
325 | PassMark G2D | 413 |
Graphics Processor (GPU)
Comet Lake GT2 | GPU Name | GF104 |
Generation 9.5 | Architecture | Fermi |
Intel | Foundry | TSMC |
14 nm+++ | Process Size | 40 nm |
unknown | Transistors | 1,950 million |
unknown | Die Size | 332 mm² |
Graphics Card
May 13th, 2020 | Release Date | Sep 3rd, 2010 |
HD Graphics-WM (Comet Lake) | Family | GeForce 400M |
Active | Production | End-of-life |
Ring Bus | Bus Interface | MXM-B (3.0) |
Memory
System Shared | Memory Size | 1536 MB |
System Shared | Memory Type | GDDR5 |
System Shared | Memory Bus | 192 bit |
System Dependent | Bandwidth | 72.00 GB/s |
Performance
3.600 GPixel/s | Pixel fillrate | 6.420 GPixel/s |
28.80 GTexel/s | Texture fillrate | 25.68 GTexel/s |
460.8 GFLOPS | FP32 (float) performance | 616.3 GFLOPS |
115.2 GFLOPS (1:4) | FP64 (double) performance | 51.36 GFLOPS (1:12) |
Clock Speeds
System Shared | Memory Clock | 750 MHz 3 Gbps effective |
Render Config
192 | Shading Units | 288 |
24 | TMUs | 48 |
3 | ROPs | 24 |
Board Design
IGP | Slot Width | MXM Module |
15 W | Thermal design power (TDP) | 75 W |
No outputs | Display Connectors | No outputs |
API support
12 (12_1) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 1.1 |
1.2 | Vulkan | N/A |
6.5 | Shader Model | 5.1 |