Intel UHD Graphics P630 vs NVIDIA GeForce GTX 465
What is the difference between Intel UHD Graphics P630 and NVIDIA GeForce GTX 465. Find out which graphics card has better performance.
Benchmarks
2919 | PassMark G3D | 2680 |
325 | PassMark G2D | 447 |
Graphics Processor (GPU)
Comet Lake GT2 | GPU Name | GF100 |
Generation 9.5 | Architecture | Fermi |
Intel | Foundry | TSMC |
14 nm+++ | Process Size | 40 nm |
unknown | Transistors | 3,100 million |
unknown | Die Size | 529 mm² |
Graphics Card
May 13th, 2020 | Release Date | May 31st, 2010 |
HD Graphics-WM (Comet Lake) | Family | GeForce 400 |
Active | Production | End-of-life |
Ring Bus | Bus Interface | PCIe 2.0 x16 |
Memory
System Shared | Memory Size | 1024 MB |
System Shared | Memory Type | GDDR5 |
System Shared | Memory Bus | 256 bit |
System Dependent | Bandwidth | 102.7 GB/s |
Performance
3.600 GPixel/s | Pixel fillrate | 13.38 GPixel/s |
28.80 GTexel/s | Texture fillrate | 26.75 GTexel/s |
460.8 GFLOPS | FP32 (float) performance | 855.4 GFLOPS |
115.2 GFLOPS (1:4) | FP64 (double) performance | 106.9 GFLOPS (1:8) |
Clock Speeds
System Shared | Memory Clock | 802 MHz 3.2 Gbps effective |
Render Config
192 | Shading Units | 352 |
24 | TMUs | 44 |
3 | ROPs | 32 |
Board Design
IGP | Slot Width | Dual-slot |
15 W | Thermal design power (TDP) | 200 W |
No outputs | Display Connectors | 2x DVI 1x mini-HDMI |
API support
12 (12_1) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 1.1 |
1.2 | Vulkan | N/A |
6.5 | Shader Model | 5.1 |