NVIDIA GeForce GTX 1660 Ti Max-Q vs AMD Radeon R9 380X
What is the difference between NVIDIA GeForce GTX 1660 Ti Max-Q and AMD Radeon R9 380X. Find out which graphics card has better performance.
Benchmarks
8661 | PassMark G3D | 6093 |
381 | PassMark G2D | 668 |
4902 | 3DMark Time Spy | 3079 |
2252 | 3DMark Time Spy Extreme | 1357 |
11563 | 3DMark Fire Strike | 7787 |
5954 | 3DMark Fire Strike Extreme | 4152 |
2876 | 3DMark Fire Strike Ultra | 2219 |
31326 | 3DMark Wild Life | 21659 |
9842 | 3DMark Wild Life Extreme | 6282 |
25651 | 3DMark Night Raid | 22328 |
Graphics Processor (GPU)
TU116 | GPU Name | Antigua |
Turing | Architecture | GCN 3.0 |
TSMC | Foundry | TSMC |
12 nm | Process Size | 28 nm |
6,600 million | Transistors | 5,000 million |
284 mm² | Die Size | 366 mm² |
Graphics Card
Apr 23rd, 2019 | Release Date | Nov 19th, 2015 |
GeForce 16 Mobile | Family | Pirate Islands (R9 300) |
Active | Production | Active |
GeForce 10 Mobile | Predecessor | Volcanic Islands |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
6 GB | Memory Size | 4 GB |
GDDR6 | Memory Type | GDDR5 |
192 bit | Memory Bus | 256 bit |
288.0 GB/s | Bandwidth | 182.4 GB/s |
Performance
64.08 GPixel/s | Pixel fillrate | 31.04 GPixel/s |
128.2 GTexel/s | Texture fillrate | 124.2 GTexel/s |
8.202 TFLOPS (2:1) | FP16 (half) performance | 3.973 TFLOPS (1:1) |
4.101 TFLOPS | FP32 (float) performance | 3.973 TFLOPS |
128.2 GFLOPS (1:32) | FP64 (double) performance | 248.3 GFLOPS (1:16) |
Clock Speeds
1500 MHz 12 Gbps effective | Memory Clock | 1425 MHz 5.7 Gbps effective |
Render Config
1536 | Shading Units | 2048 |
96 | TMUs | 128 |
48 | ROPs | 32 |
64 KB (per SM) | L1 Cache | 16 KB (per CU) |
1536 KB | L2 Cache | 512 KB |
Board Design
MXM Module | Slot Width | Dual-slot |
unknown | Thermal design power (TDP) | 190 W |
No outputs | Display Connectors | 2x DVI 1x HDMI 1x DisplayPort |
None | Power Connectors | 2x 6-pin |
E4914 SKU 50 | Board Number | C766, C784 |
API support
12 (12_1) | DirectX | 12 (12_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 2.0 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 6.3 |