NVIDIA GeForce GTX 1650 vs AMD Radeon HD 7870 XT
What is the difference between NVIDIA GeForce GTX 1650 and AMD Radeon HD 7870 XT. Find out which graphics card has better performance.
Benchmarks
3661 | 3DMark Time Spy | 1903 |
1674 | 3DMark Time Spy Extreme | 371 |
8137 | 3DMark Fire Strike | 5368 |
4021 | 3DMark Fire Strike Extreme | 2784 |
1854 | 3DMark Fire Strike Ultra | 848 |
22453 | 3DMark Wild Life | 14480 |
26795 | 3DMark Night Raid | 14533 |
Graphics Processor (GPU)
TU117 | GPU Name | Tahiti |
TU117-300-A1 | Model number | Tahiti LE (215-0821122) |
Turing | Architecture | GCN 1.0 |
TSMC | Foundry | TSMC |
12 nm | Process Size | 28 nm |
4,700 million | Transistors | 4,313 million |
200 mm² | Die Size | 352 mm² |
Graphics Card
Apr 23rd, 2019 | Release Date | Nov 19th, 2012 |
GeForce 16 | Family | Southern Islands (HD 7800) |
Active | Production | End-of-life |
149 USD | Launch Price | 270 USD |
GeForce 10 | Predecessor | Northern Islands |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
4 GB | Memory Size | 2 GB |
GDDR5 | Memory Type | GDDR5 |
128 bit | Memory Bus | 256 bit |
128.1 GB/s | Bandwidth | 192.0 GB/s |
Performance
53.28 GPixel/s | Pixel fillrate | 31.20 GPixel/s |
93.24 GTexel/s | Texture fillrate | 93.60 GTexel/s |
2.984 TFLOPS | FP32 (float) performance | 2.995 TFLOPS |
93.24 GFLOPS (1:32) | FP64 (double) performance | 748.8 GFLOPS (1:4) |
Clock Speeds
1485 MHz | Base Clock | 925 MHz |
1665 MHz | Boost Clock | 975 MHz |
2001 MHz 8 Gbps effective | Memory Clock | 1500 MHz 6 Gbps effective |
Render Config
896 | Shading Units | 1536 |
56 | TMUs | 96 |
32 | ROPs | 32 |
64 KB (per SM) | L1 Cache | 16 KB (per CU) |
1024 KB | L2 Cache | 512 KB |
Board Design
Dual-slot | Slot Width | Dual-slot |
229 mm 9 inches | Length | 267 mm 10.5 inches |
75 W | Thermal design power (TDP) | 185 W |
250 W | Suggested PSU | 450 W |
1x DVI 1x HDMI 1x DisplayPort | Display Connectors | 1x DVI 1x HDMI 2x mini-DisplayPort |
None | Power Connectors | 2x 6-pin |
PG174 SKU 0 | Board Number | C474 |
API support
12 (12_1) | DirectX | 12 (11_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 1.2 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 5.1 |