NVIDIA GeForce RTX 2060 SUPER vs NVIDIA GeForce GTX 1080 Max-Q
What is the difference between NVIDIA GeForce RTX 2060 SUPER and NVIDIA GeForce GTX 1080 Max-Q. Find out which graphics card has better performance.
Benchmarks
8490 | 3DMark Time Spy | 5735 |
4036 | 3DMark Time Spy Extreme | 2570 |
19069 | 3DMark Fire Strike | 14232 |
10216 | 3DMark Fire Strike Extreme | 7809 |
5357 | 3DMark Fire Strike Ultra | 4147 |
51168 | 3DMark Wild Life | 34831 |
17585 | 3DMark Wild Life Extreme | 12202 |
42075 | 3DMark Night Raid | 29160 |
Graphics Processor (GPU)
TU106 | GPU Name | GP104 |
TU106-410-A1 | Model number | N17E-G3-A1 |
Turing | Architecture | Pascal |
TSMC | Foundry | TSMC |
12 nm | Process Size | 16 nm |
10,800 million | Transistors | 7,200 million |
445 mm² | Die Size | 314 mm² |
Graphics Card
Jul 9th, 2019 | Release Date | Jun 27th, 2017 |
GeForce 20 | Family | GeForce 10 Mobile |
Active | Production | Active |
GeForce 10 | Predecessor | GeForce 900M |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
8 GB | Memory Size | 8 GB |
GDDR6 | Memory Type | GDDR5X |
256 bit | Memory Bus | 256 bit |
448.0 GB/s | Bandwidth | 320.3 GB/s |
Performance
105.6 GPixel/s | Pixel fillrate | 93.95 GPixel/s |
224.4 GTexel/s | Texture fillrate | 234.9 GTexel/s |
14.36 TFLOPS (2:1) | FP16 (half) performance | 117.4 GFLOPS (1:64) |
7.181 TFLOPS | FP32 (float) performance | 7.516 TFLOPS |
224.4 GFLOPS (1:32) | FP64 (double) performance | 234.9 GFLOPS (1:32) |
Clock Speeds
1470 MHz | Base Clock | 1290 MHz |
1650 MHz | Boost Clock | 1468 MHz |
1750 MHz 14 Gbps effective | Memory Clock | 1251 MHz 10 Gbps effective |
Render Config
2176 | Shading Units | 2560 |
136 | TMUs | 160 |
64 | ROPs | 64 |
64 KB (per SM) | L1 Cache | 48 KB (per SM) |
4 MB | L2 Cache | 2 MB |
34 | SM Count | 20 |
Board Design
Dual-slot | Slot Width | MXM Module |
175 W | Thermal design power (TDP) | 150 W |
1x DVI 1x HDMI 2x DisplayPort 1x USB Type-C | Display Connectors | No outputs |
1x 8-pin | Power Connectors | None |
PG160 SKU 65 | Board Number | E2915 SKU 10 |
API support
12 Ultimate (12_2) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 6.4 |
7.5 | CUDA | 6.1 |