NVIDIA GeForce GTX 1050 Ti vs NVIDIA Quadro M3000M
What is the difference between NVIDIA GeForce GTX 1050 Ti and NVIDIA Quadro M3000M. Find out which graphics card has better performance.
Benchmarks
2498 | 3DMark Time Spy | 2155 |
6558 | 3DMark Fire Strike | 6097 |
3492 | 3DMark Fire Strike Extreme | 3091 |
1777 | 3DMark Fire Strike Ultra | 1574 |
19752 | 3DMark Night Raid | 17858 |
Graphics Processor (GPU)
GP107 | GPU Name | GM204 |
GP107-400-A1 | Model number | N16E-Q1-A1 |
Pascal | Architecture | Maxwell 2.0 |
Samsung | Foundry | TSMC |
14 nm | Process Size | 28 nm |
3,300 million | Transistors | 5,200 million |
132 mm² | Die Size | 398 mm² |
Graphics Card
Oct 25th, 2016 | Release Date | Aug 18th, 2015 |
GeForce 10 | Family | Quadro Mobile (Mx000M) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
4 GB | Memory Size | 4 GB |
GDDR5 | Memory Type | GDDR5 |
128 bit | Memory Bus | 256 bit |
112.1 GB/s | Bandwidth | 160.4 GB/s |
Performance
44.54 GPixel/s | Pixel fillrate | 33.60 GPixel/s |
66.82 GTexel/s | Texture fillrate | 67.20 GTexel/s |
2.138 TFLOPS | FP32 (float) performance | 2.150 TFLOPS |
66.82 GFLOPS (1:32) | FP64 (double) performance | 67.20 GFLOPS (1:32) |
Clock Speeds
1752 MHz 7 Gbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
Render Config
768 | Shading Units | 1024 |
48 | TMUs | 64 |
32 | ROPs | 32 |
48 KB (per SM) | L1 Cache | 48 KB (per SMM) |
1024 KB | L2 Cache | 2 MB |
Board Design
Dual-slot | Slot Width | MXM Module |
75 W | Thermal design power (TDP) | 75 W |
1x DVI 1x HDMI 1x DisplayPort | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 (12_1) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.1 |
6.4 | Shader Model | 6.4 |
6.1 | CUDA | 5.2 |