NVIDIA GeForce GTX 1050 Ti Mobile vs AMD Radeon RX 560X Mobile
What is the difference between NVIDIA GeForce GTX 1050 Ti Mobile and AMD Radeon RX 560X Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
GP106 | GPU Name | Polaris 21 |
Pascal | Architecture | GCN 4.0 |
TSMC | Foundry | GlobalFoundries |
16 nm | Process Size | 14 nm |
4,400 million | Transistors | 3,000 million |
200 mm² | Die Size | 123 mm² |
Graphics Card
Feb 1st, 2017 | Release Date | Apr 11th, 2018 |
GeForce 10 Mobile | Family | Mobility Radeon (RX M500X) |
Active | Production | Active |
GeForce 900M | Predecessor | Crystal System |
PCIe 3.0 x16 | Bus Interface | MXM-B (3.0) |
Memory
2 GB | Memory Size | 2 GB |
GDDR5 | Memory Type | GDDR5 |
128 bit | Memory Bus | 128 bit |
112.1 GB/s | Bandwidth | 96.00 GB/s |
Performance
51.84 GPixel/s | Pixel fillrate | 19.23 GPixel/s |
77.76 GTexel/s | Texture fillrate | 76.93 GTexel/s |
38.88 GFLOPS (1:64) | FP16 (half) performance | 2.462 TFLOPS (1:1) |
2.488 TFLOPS | FP32 (float) performance | 2.462 TFLOPS |
77.76 GFLOPS (1:32) | FP64 (double) performance | 153.9 GFLOPS (1:16) |
Clock Speeds
1493 MHz | Base Clock | 1175 MHz |
1620 MHz | Boost Clock | 1202 MHz |
1752 MHz 7 Gbps effective | Memory Clock | 1500 MHz 6 Gbps effective |
Render Config
768 | Shading Units | 1024 |
48 | TMUs | 64 |
32 | ROPs | 16 |
48 KB (per SM) | L1 Cache | 16 KB (per CU) |
1024 KB | L2 Cache | 1024 KB |
Board Design
75 W | Thermal design power (TDP) | 65 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 (12_1) | DirectX | 12 (12_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 2.1 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.4 |