NVIDIA GeForce GTX 1050 Ti Mobile vs NVIDIA GeForce GTX 675MX Mac Edition
What is the difference between NVIDIA GeForce GTX 1050 Ti Mobile and NVIDIA GeForce GTX 675MX Mac Edition. Find out which graphics card has better performance.
Graphics Processor (GPU)
GP106 | GPU Name | GK104 |
Pascal | Architecture | Kepler |
TSMC | Foundry | TSMC |
16 nm | Process Size | 28 nm |
4,400 million | Transistors | 3,540 million |
200 mm² | Die Size | 294 mm² |
Graphics Card
Feb 1st, 2017 | Release Date | Apr 1st, 2013 |
GeForce 10 Mobile | Family | GeForce 600M |
Active | Production | End-of-life |
GeForce 900M | Predecessor | GeForce 500M |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
2 GB | Memory Size | 1024 MB |
GDDR5 | Memory Type | GDDR5 |
128 bit | Memory Bus | 256 bit |
112.1 GB/s | Bandwidth | 160.0 GB/s |
Performance
51.84 GPixel/s | Pixel fillrate | 20.13 GPixel/s |
77.76 GTexel/s | Texture fillrate | 80.53 GTexel/s |
2.488 TFLOPS | FP32 (float) performance | 1.933 TFLOPS |
77.76 GFLOPS (1:32) | FP64 (double) performance | 80.53 GFLOPS (1:24) |
Clock Speeds
1752 MHz 7 Gbps effective | Memory Clock | 1250 MHz 5 Gbps effective |
Render Config
768 | Shading Units | 1344 |
48 | TMUs | 112 |
32 | ROPs | 32 |
48 KB (per SM) | L1 Cache | 16 KB (per SMX) |
1024 KB | L2 Cache | 512 KB |
Board Design
75 W | Thermal design power (TDP) | 100 W |
No outputs | Display Connectors | No outputs |
API support
12 (12_1) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.1 |
6.4 | Shader Model | 5.1 |
6.1 | CUDA | 3.0 |