NVIDIA GeForce GTX 1050 Mobile vs AMD Radeon Vega 11
What is the difference between NVIDIA GeForce GTX 1050 Mobile and AMD Radeon Vega 11. Find out which graphics card has better performance.
Graphics Processor (GPU)
GP107 | GPU Name | Picasso |
Pascal | Architecture | GCN 5.0 |
Samsung | Foundry | GlobalFoundries |
14 nm | Process Size | 14 nm |
3,300 million | Transistors | 4,940 million |
132 mm² | Die Size | 210 mm² |
Graphics Card
Jan 3rd, 2017 | Release Date | Sep 30th, 2019 |
GeForce 10 Mobile | Family | Picasso (Vega) |
Active | Production | Active |
GeForce 900M | Predecessor | Raven Ridge |
PCIe 3.0 x16 | Bus Interface | IGP |
Memory
2 GB | Memory Size | System Shared |
GDDR5 | Memory Type | System Shared |
128 bit | Memory Bus | System Shared |
112.1 GB/s | Bandwidth | System Dependent |
Performance
23.89 GPixel/s | Pixel fillrate | 11.20 GPixel/s |
59.72 GTexel/s | Texture fillrate | 61.60 GTexel/s |
29.86 GFLOPS (1:64) | FP16 (half) performance | 3.942 TFLOPS (2:1) |
1.911 TFLOPS | FP32 (float) performance | 1.971 TFLOPS |
59.72 GFLOPS (1:32) | FP64 (double) performance | 123.2 GFLOPS (1:16) |
Clock Speeds
1354 MHz | Base Clock | 300 MHz |
1493 MHz | Boost Clock | 1400 MHz |
1752 MHz 7 Gbps effective | Memory Clock | System Shared |
Render Config
640 | Shading Units | 704 |
40 | TMUs | 44 |
16 | ROPs | 8 |
Board Design
75 W | Thermal design power (TDP) | 15 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 (12_1) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 2.1 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.4 |