AMD Radeon R6 Mobile Graphics vs NVIDIA GeForce GT 630
What is the difference between AMD Radeon R6 Mobile Graphics and NVIDIA GeForce GT 630. Find out which graphics card has better performance.
Graphics Processor (GPU)
Wani | GPU Name | GF108 |
GCN 3.0 | Architecture | Fermi |
GlobalFoundries | Foundry | TSMC |
28 nm | Process Size | 40 nm |
1,200 million | Transistors | 585 million |
125 mm² | Die Size | 116 mm² |
Graphics Card
Nov 7th, 2015 | Release Date | May 15th, 2012 |
Carrizo (Rx 300 Mobile) | Family | GeForce 600 |
Active | Production | End-of-life |
Kaveri | Predecessor | GeForce 500 |
IGP | Bus Interface | PCIe 2.0 x16 |
Memory
System Shared | Memory Size | 1024 MB |
System Shared | Memory Type | DDR3 |
System Shared | Memory Bus | 128 bit |
System Dependent | Bandwidth | 28.80 GB/s |
Performance
5.760 GPixel/s | Pixel fillrate | 3.240 GPixel/s |
17.28 GTexel/s | Texture fillrate | 12.96 GTexel/s |
553.0 GFLOPS | FP32 (float) performance | 311.0 GFLOPS |
276.5 GFLOPS (1:2) | FP64 (double) performance | 25.92 GFLOPS (1:12) |
Clock Speeds
System Shared | Memory Clock | 900 MHz 1800 Mbps effective |
Render Config
384 | Shading Units | 96 |
24 | TMUs | 16 |
8 | ROPs | 4 |
Board Design
IGP | Slot Width | Single-slot |
15 W | Thermal design power (TDP) | 65 W |
No outputs | Display Connectors | 1x DVI 1x HDMI 1x VGA |
API support
12 (12_0) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
2.0 | OpenCL | 1.1 |
1.2 | Vulkan | N/A |
6.3 | Shader Model | 5.1 |