NVIDIA GeForce GT 330M Mac Edition vs NVIDIA Quadro FX 1700 Mac Edition
What is the difference between NVIDIA GeForce GT 330M Mac Edition and NVIDIA Quadro FX 1700 Mac Edition. Find out which graphics card has better performance.
Graphics Processor (GPU)
GT216 | GPU Name | G84 |
Tesla 2.0 | Architecture | Tesla |
TSMC | Foundry | TSMC |
40 nm | Process Size | 80 nm |
486 million | Transistors | 289 million |
100 mm² | Die Size | 169 mm² |
Graphics Card
Apr 26th, 2010 | Release Date | Sep 27th, 2008 |
GeForce 300M | Family | Quadro FX (x700) |
End-of-life | Production | End-of-life |
MXM-A (3.0) | Bus Interface | PCIe 1.0 x16 |
Memory
512 MB | Memory Size | 512 MB |
GDDR3 | Memory Type | GDDR3 |
128 bit | Memory Bus | 128 bit |
25.28 GB/s | Bandwidth | 20.80 GB/s |
Performance
4.000 GPixel/s | Pixel fillrate | 4.160 GPixel/s |
8.000 GTexel/s | Texture fillrate | 8.320 GTexel/s |
105.6 GFLOPS | FP32 (float) performance | 66.56 GFLOPS |
Clock Speeds
790 MHz 1580 Mbps effective | Memory Clock | 650 MHz 1300 Mbps effective |
500 MHz | GPU Clock | 520 MHz |
Render Config
48 | Shading Units | 32 |
16 | TMUs | 16 |
8 | ROPs | 8 |
64 KB | L2 Cache | 32 KB |
6 | SM Count | 4 |
Board Design
23 W | Thermal design power (TDP) | 42 W |
No outputs | Display Connectors | 2x DVI 1x S-Video |
API support
11.1 (10_1) | DirectX | 11.1 (10_0) |
3.3 | OpenGL | 3.3 |
1.1 | OpenCL | 1.1 |
N/A | Vulkan | N/A |
4.1 | Shader Model | 4.0 |
1.2 | CUDA | 1.1 |