NVIDIA GeForce GT 330 OEM vs NVIDIA Quadro P500 Mobile
What is the difference between NVIDIA GeForce GT 330 OEM and NVIDIA Quadro P500 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
G92B | GPU Name | GP108 |
Tesla | Architecture | Pascal |
TSMC | Foundry | Samsung |
55 nm | Process Size | 14 nm |
754 million | Transistors | 1,800 million |
260 mm² | Die Size | 74 mm² |
Graphics Card
Feb 2nd, 2010 | Release Date | Jan 5th, 2018 |
GeForce 300 | Family | Quadro Mobile (Px000) |
End-of-life | Production | Active |
PCIe 2.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
256 MB | Memory Size | 2 GB |
DDR2 | Memory Type | GDDR5 |
128 bit | Memory Bus | 64 bit |
16.32 GB/s | Bandwidth | 40.10 GB/s |
Performance
8.000 GPixel/s | Pixel fillrate | 24.29 GPixel/s |
24.00 GTexel/s | Texture fillrate | 24.29 GTexel/s |
240.0 GFLOPS | FP32 (float) performance | 777.2 GFLOPS |
Clock Speeds
510 MHz 1020 Mbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
Render Config
96 | Shading Units | 256 |
48 | TMUs | 16 |
16 | ROPs | 16 |
32 KB | L2 Cache | 512 KB |
12 | SM Count | 2 |
Board Design
75 W | Thermal design power (TDP) | 18 W |
1x DVI 1x HDMI 1x VGA | Display Connectors | No outputs |
None | Power Connectors | None |
API support
11.1 (10_0) | DirectX | 12 (12_1) |
3.3 | OpenGL | 4.6 |
1.1 | OpenCL | 3.0 |
N/A | Vulkan | 1.2 |
4.0 | Shader Model | 6.4 |
1.1 | CUDA | 6.1 |