NVIDIA Quadro4 500 Go GL vs NVIDIA GeForce FX 5600 XT PCI
What is the difference between NVIDIA Quadro4 500 Go GL and NVIDIA GeForce FX 5600 XT PCI. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV17 | GPU Name | NV31 |
NV17GLM A4 | Model number | 5600 XT |
Celsius | Architecture | Rankine |
TSMC | Foundry | TSMC |
150 nm | Process Size | 130 nm |
29 million | Transistors | 80 million |
65 mm² | Die Size | 121 mm² |
Graphics Card
Apr 23rd, 2002 | Release Date | Mar 17th, 2003 |
Quadro4 Go | Family | GeForce FX (5600) |
End-of-life | Production | End-of-life |
Quadro2 Go | Predecessor | GeForce 4 Ti |
AGP 4x | Bus Interface | PCI |
Memory
64 MB | Memory Size | 64 MB |
SDR | Memory Type | DDR |
128 bit | Memory Bus | 128 bit |
3.520 GB/s | Bandwidth | 6.400 GB/s |
Performance
440.0 MPixel/s | Pixel fillrate | 940.0 MPixel/s |
880.0 MTexel/s | Texture fillrate | 940.0 MTexel/s |
Clock Speeds
220 MHz | Memory Clock | 200 MHz 400 Mbps effective |
220 MHz | GPU Clock | 235 MHz |
Render Config
4 | TMUs | 4 |
2 | ROPs | 4 |
2 | Pixel Shaders | 4 |
N/A | Vertex Shaders | 2 |
Board Design
unknown | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | 1x DVI |
API support
7.0 | DirectX | 9.0a |
1.5 | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | 2.0a |
1.1 | Vertex Shader | 2.0a |