NVIDIA GeForce4 460 Go vs NVIDIA GeForce FX 5200 PCI
What is the difference between NVIDIA GeForce4 460 Go and NVIDIA GeForce FX 5200 PCI. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV17 | GPU Name | NV34B |
460 Go A5 | Model number | FX 5200 NPB |
Celsius | Architecture | Rankine |
TSMC | Foundry | TSMC |
150 nm | Process Size | 150 nm |
29 million | Transistors | 45 million |
65 mm² | Die Size | 91 mm² |
Graphics Card
Oct 14th, 2002 | Release Date | Mar 6th, 2003 |
GeForce4 Go | Family | GeForce FX (5200) |
End-of-life | Production | End-of-life |
GeForce2 Go | Predecessor | GeForce 4 Ti |
AGP 4x | Bus Interface | PCI |
Memory
64 MB | Memory Size | 256 MB |
DDR | Memory Type | DDR |
128 bit | Memory Bus | 128 bit |
8.000 GB/s | Bandwidth | 6.400 GB/s |
Performance
500.0 MPixel/s | Pixel fillrate | 1.000 GPixel/s |
1.000 GTexel/s | Texture fillrate | 1.000 GTexel/s |
Clock Speeds
250 MHz 500 Mbps effective | Memory Clock | 200 MHz 400 Mbps effective |
250 MHz | GPU Clock | 250 MHz |
Render Config
4 | TMUs | 4 |
2 | ROPs | 4 |
2 | Pixel Shaders | 4 |
N/A | Vertex Shaders | 2 |
Board Design
unknown | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | 1x DVI 1x VGA 1x S-Video |
API support
7.0 | DirectX | 9.0a |
1.5 | OpenGL | 1.5 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | 2.0a |
1.1 | Vertex Shader | 2.0a |