NVIDIA GeForce 9800M GS vs NVIDIA Quadro M520 Mobile
What is the difference between NVIDIA GeForce 9800M GS and NVIDIA Quadro M520 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
G94 | GPU Name | GM108 |
Tesla | Architecture | Maxwell |
TSMC | Foundry | TSMC |
65 nm | Process Size | 28 nm |
505 million | Transistors | unknown |
240 mm² | Die Size | unknown |
Graphics Card
Nov 1st, 2008 | Release Date | Jan 11th, 2017 |
GeForce 9M (9800M) | Family | Quadro Mobile (Mx200) |
End-of-life | Production | Active |
PCIe 2.0 x16 | Bus Interface | MXM-A (3.0) |
Memory
512 MB | Memory Size | 2 GB |
GDDR3 | Memory Type | GDDR5 |
256 bit | Memory Bus | 64 bit |
51.20 GB/s | Bandwidth | 40.10 GB/s |
Performance
8.480 GPixel/s | Pixel fillrate | 8.328 GPixel/s |
16.96 GTexel/s | Texture fillrate | 16.66 GTexel/s |
169.6 GFLOPS | FP32 (float) performance | 799.5 GFLOPS |
Clock Speeds
800 MHz 1600 Mbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
530 MHz | GPU Clock | 1041 MHz |
Render Config
64 | Shading Units | 384 |
32 | TMUs | 16 |
16 | ROPs | 8 |
64 KB | L2 Cache | 1024 KB |
Board Design
60 W | Thermal design power (TDP) | 25 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
11.1 (10_0) | DirectX | 12 (11_0) |
3.3 | OpenGL | 4.6 |
1.1 | OpenCL | 3.0 |
N/A | Vulkan | 1.1 |
4.0 | Shader Model | 5.1 |
1.1 | CUDA | 5.0 |