NVIDIA GeForce 256 DDR vs NVIDIA GeForce PCX 4300
What is the difference between NVIDIA GeForce 256 DDR and NVIDIA GeForce PCX 4300. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV10 | GPU Name | NV19 |
Celsius | Architecture | Celsius |
TSMC | Foundry | TSMC |
220 nm | Process Size | 150 nm |
17 million | Transistors | 29 million |
139 mm² | Die Size | 65 mm² |
Graphics Card
Dec 23rd, 1999 | Release Date | Feb 19th, 2004 |
GeForce 256 | Family | GeForce PCX |
End-of-life | Production | End-of-life |
TNT2 | Predecessor | GeForce 4 Ti |
AGP 4x | Bus Interface | PCIe 1.0 x16 |
Memory
32 MB | Memory Size | 64 MB |
DDR | Memory Type | DDR |
128 bit | Memory Bus | 64 bit |
4.800 GB/s | Bandwidth | 2.656 GB/s |
Performance
480.0 MPixel/s | Pixel fillrate | 500.0 MPixel/s |
480.0 MTexel/s | Texture fillrate | 500.0 MTexel/s |
Clock Speeds
150 MHz 300 Mbps effective | Memory Clock | 166 MHz 332 Mbps effective |
120 MHz | GPU Clock | 250 MHz |
Render Config
4 | TMUs | 2 |
4 | ROPs | 2 |
4 | Pixel Shaders | 2 |
N/A | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x VGA | Display Connectors | 1x DVI 1x VGA 1x S-Video |
None | Power Connectors | None |
API support
7.0 | DirectX | 7.0 |
1.2 | OpenGL | 1.5 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
N/A | Pixel Shader | 1.1 |
N/A | Vertex Shader | 1.1 |