NVIDIA GeForce PCX 5300 vs ATI FireMV 2400 PCIe x1
What is the difference between NVIDIA GeForce PCX 5300 and ATI FireMV 2400 PCIe x1. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV37 | GPU Name | RV380 |
Rankine | Architecture | Rage 9 |
TSMC | Foundry | TSMC |
150 nm | Process Size | 130 nm |
45 million | Transistors | 75 million |
91 mm² | Die Size | 92 mm² |
Graphics Card
Feb 17th, 2004 | Release Date | 2008 |
GeForce PCX | Family | FireMV Multi-View (2000) |
End-of-life | Production | End-of-life |
PCIe 1.0 x16 | Bus Interface | PCIe 2.0 x1 |
Memory
128 MB | Memory Size | 64 MB |
DDR | Memory Type | DDR3 |
128 bit | Memory Bus | 128 bit |
6.400 GB/s | Bandwidth | 6.496 GB/s |
Performance
1.000 GPixel/s | Pixel fillrate | 1.000 GPixel/s |
125.0 MVertices/s | Vertex fillrate | 125.0 MVertices/s |
1.000 GTexel/s | Texture fillrate | 1.000 GTexel/s |
Clock Speeds
200 MHz 400 Mbps effective | Memory Clock | 203 MHz 406 Mbps effective |
250 MHz | GPU Clock | 250 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
2 | Vertex Shaders | 2 |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | 20 W |
200 W | Suggested PSU | 200 W |
1x DVI 1x VGA 1x S-Video | Display Connectors | 1x VHDCI |
None | Power Connectors | None |
API support
9.0a | DirectX | 9.0 |
1.5 (2.1) | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0a | Pixel Shader | 2.0 |
2.0a | Vertex Shader | 2.0 |