ATI FireMV 2200 vs ATI Mobility Radeon 9600
What is the difference between ATI FireMV 2200 and ATI Mobility Radeon 9600. Find out which graphics card has better performance.
Graphics Processor (GPU)
RV370 | GPU Name | M10 |
Rage 9 | Architecture | Rage 8 |
TSMC | Foundry | TSMC |
110 nm | Process Size | 130 nm |
107 million | Transistors | 76 million |
74 mm² | Die Size | 92 mm² |
Graphics Card
2006 | Release Date | Jun 1st, 2004 |
FireMV Multi-View (2000) | Family | M1x (Mobility 9000) |
End-of-life | Production | End-of-life |
PCIe 1.0 x16 | Bus Interface | AGP 8x |
Memory
128 MB | Memory Size | 128 MB |
DDR | Memory Type | DDR |
64 bit | Memory Bus | 64 bit |
3.136 GB/s | Bandwidth | 3.200 GB/s |
Performance
1.296 GPixel/s | Pixel fillrate | 1.200 GPixel/s |
162.0 MVertices/s | Vertex fillrate | 150.0 MVertices/s |
1.296 GTexel/s | Texture fillrate | 1.200 GTexel/s |
Clock Speeds
196 MHz 392 Mbps effective | Memory Clock | 200 MHz 400 Mbps effective |
324 MHz | GPU Clock | 300 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
2 | Vertex Shaders | 2 |
Board Design
15 W | Thermal design power (TDP) | unknown |
1x DMS-59 | Display Connectors | No outputs |
API support
9.0 | DirectX | 9.0 (9_0) |
2.0 | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0 | Pixel Shader | 2.0 |
2.0 | Vertex Shader | 2.0 |