ATI FireMV 2200 vs ATI Mobility FireGL T2
What is the difference between ATI FireMV 2200 and ATI Mobility FireGL T2. Find out which graphics card has better performance.
Graphics Processor (GPU)
RV370 | GPU Name | M10 |
Rage 9 | Architecture | Rage 8 |
TSMC | Foundry | TSMC |
110 nm | Process Size | 130 nm |
107 million | Transistors | 76 million |
74 mm² | Die Size | 92 mm² |
Graphics Card
2006 | Release Date | Nov 1st, 2003 |
FireMV Multi-View (2000) | Family | Mobility FireGL |
End-of-life | Production | End-of-life |
PCIe 1.0 x16 | Bus Interface | AGP 4x |
Memory
128 MB | Memory Size | 128 MB |
DDR | Memory Type | DDR |
64 bit | Memory Bus | 128 bit |
3.136 GB/s | Bandwidth | 6.400 GB/s |
Performance
1.296 GPixel/s | Pixel fillrate | 1.280 GPixel/s |
162.0 MVertices/s | Vertex fillrate | 160.0 MVertices/s |
1.296 GTexel/s | Texture fillrate | 1.280 GTexel/s |
Clock Speeds
196 MHz 392 Mbps effective | Memory Clock | 200 MHz 400 Mbps effective |
324 MHz | GPU Clock | 320 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
2 | Vertex Shaders | 2 |
Board Design
15 W | Thermal design power (TDP) | unknown |
1x DMS-59 | Display Connectors | No outputs |
API support
9.0 | DirectX | 9.0 (9_0) |
2.0 | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0 | Pixel Shader | 2.0 |
2.0 | Vertex Shader | 2.0 |