AMD Radeon R5 Mobile Graphics vs ATI FireGL V5600
What is the difference between AMD Radeon R5 Mobile Graphics and ATI FireGL V5600. Find out which graphics card has better performance.
Graphics Processor (GPU)
Wani | GPU Name | RV630 |
GCN 3.0 | Architecture | TeraScale |
GlobalFoundries | Foundry | TSMC |
28 nm | Process Size | 65 nm |
1,200 million | Transistors | 390 million |
125 mm² | Die Size | 153 mm² |
Graphics Card
Nov 7th, 2015 | Release Date | Aug 6th, 2007 |
Carrizo (Rx 300 Mobile) | Family | FireGL (Vx600) |
Active | Production | End-of-life |
IGP | Bus Interface | PCIe 1.0 x16 |
Memory
System Shared | Memory Size | 512 MB |
System Shared | Memory Type | GDDR4 |
System Shared | Memory Bus | 128 bit |
System Dependent | Bandwidth | 35.20 GB/s |
Performance
5.760 GPixel/s | Pixel fillrate | 3.200 GPixel/s |
17.28 GTexel/s | Texture fillrate | 6.400 GTexel/s |
553.0 GFLOPS | FP32 (float) performance | 192.0 GFLOPS |
Clock Speeds
System Shared | Memory Clock | 1100 MHz 2.2 Gbps effective |
Render Config
384 | Shading Units | 120 |
24 | TMUs | 8 |
8 | ROPs | 4 |
6 | Compute Units | 3 |
Board Design
IGP | Slot Width | Single-slot |
15 W | Thermal design power (TDP) | 89 W |
No outputs | Display Connectors | 2x DVI |
API support
12 (12_0) | DirectX | 10.0 (10_0) |
4.6 | OpenGL | 3.3 |
2.0 | OpenCL | N/A |
1.2 | Vulkan | N/A |
6.3 | Shader Model | 4.0 |