NVIDIA GeForce PCX 5900 vs ATI FireGL 9800 X2-256
What is the difference between NVIDIA GeForce PCX 5900 and ATI FireGL 9800 X2-256. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV35 | GPU Name | R360 |
Rankine | Architecture | Rage 9 |
TSMC | Foundry | TSMC |
130 nm | Process Size | 150 nm |
135 million | Transistors | 117 million |
207 mm² | Die Size | 218 mm² |
Graphics Card
Mar 17th, 2003 | Release Date | Mar 1st, 2003 |
GeForce PCX | Family | FireGL (9000) |
End-of-life | Production | End-of-life |
PCIe 1.0 x16 | Bus Interface | AGP 8x |
Memory
128 MB | Memory Size | 256 MB |
DDR | Memory Type | DDR2 |
256 bit | Memory Bus | 256 bit |
17.60 GB/s | Bandwidth | 22.40 GB/s |
Performance
1.400 GPixel/s | Pixel fillrate | 3.040 GPixel/s |
262.5 MVertices/s | Vertex fillrate | 380.0 MVertices/s |
2.800 GTexel/s | Texture fillrate | 3.040 GTexel/s |
Clock Speeds
275 MHz 550 Mbps effective | Memory Clock | 350 MHz 700 Mbps effective |
350 MHz | GPU Clock | 380 MHz |
Render Config
8 | TMUs | 8 |
4 | ROPs | 8 |
4 | Pixel Shaders | 8 |
3 | Vertex Shaders | 4 |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x DVI 1x VGA 1x S-Video | Display Connectors | 2x DVI 1x S-Video |
None | Power Connectors | 1x Molex |
API support
9.0a | DirectX | 9.0 |
1.5 (2.1) | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0a | Pixel Shader | 2.0 |
2.0a | Vertex Shader | 2.0 |