ATI Fire GL3 vs NVIDIA Quadro
What is the difference between ATI Fire GL3 and NVIDIA Quadro. Find out which graphics card has better performance.
Graphics Processor (GPU)
GT1000 | GPU Name | NV10 |
IBM | Architecture | Celsius |
IBM | Foundry | TSMC |
180 nm | Process Size | 220 nm |
unknown | Transistors | 17 million |
100 mm² | Die Size | 139 mm² |
Graphics Card
Jun 1st, 2000 | Release Date | 1999 |
Fire GL | Family | Quadro |
End-of-life | Production | End-of-life |
AGP 4x | Bus Interface | AGP 4x |
Memory
128 MB | Memory Size | 32 MB |
DDR | Memory Type | SDR |
256 bit | Memory Bus | 128 bit |
8.000 GB/s | Bandwidth | 2.656 GB/s |
Performance
120.0 MPixel/s | Pixel fillrate | 540.0 MPixel/s |
480.0 MTexel/s | Texture fillrate | 540.0 MTexel/s |
Clock Speeds
125 MHz 250 Mbps effective | Memory Clock | 166 MHz |
120 MHz | GPU Clock | 135 MHz |
Render Config
4 | TMUs | 4 |
1 | ROPs | 4 |
2 | Pixel Shaders | 4 |
1 | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x DVI 1x VGA 1x S-Video | Display Connectors | 1x VGA |
None | Power Connectors | None |
API support
6.0 | DirectX | 7.0 |
1.2 | OpenGL | 1.2 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
N/A | Pixel Shader | N/A |
N/A | Vertex Shader | N/A |