ATI Graphics Solution vs ATI EGA Wonder 800
What is the difference between ATI Graphics Solution and ATI EGA Wonder 800. Find out which graphics card has better performance.
Graphics Processor (GPU)
CW16800-A | GPU Name | CHIPS P82C435 |
Wonder | Architecture | Wonder |
800 nm | Process Size | 800 nm |
unknown | Transistors | unknown |
90 mm² | Die Size | unknown |
Graphics Card
Sep 22nd, 1986 | Release Date | Nov 16th, 1987 |
MDA/CGA | Family | EGA |
End-of-life | Production | End-of-life |
PCI | Bus Interface | PCI |
Memory
64 KB | Memory Size | 256 KB |
DRAM | Memory Type | DRAM |
32 bit | Memory Bus | 32 bit |
20.00 MB/s | Bandwidth | 32.00 MB/s |
Performance
0 MPixel/s | Pixel fillrate | 10.00 MPixel/s |
0 MTexel/s | Texture fillrate | 0 MTexel/s |
Clock Speeds
5 MHz | Memory Clock | 8 MHz |
10 MHz | GPU Clock | 10 MHz |
Render Config
N/A | TMUs | N/A |
N/A | ROPs | 1 |
N/A | Pixel Shaders | 1 |
N/A | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
No outputs | Display Connectors | No outputs |
168228 | Board Number | 16900 |
API support
N/A | DirectX | N/A |
N/A | OpenGL | N/A |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
N/A | Pixel Shader | N/A |
N/A | Vertex Shader | N/A |