NVIDIA GeForce4 MX 440 Mac Edition vs ATI All-In-Wonder 9000 PRO
What is the difference between NVIDIA GeForce4 MX 440 Mac Edition and ATI All-In-Wonder 9000 PRO. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV17 | GPU Name | RV250 |
Celsius | Architecture | Rage 7 |
TSMC | Foundry | TSMC |
150 nm | Process Size | 150 nm |
29 million | Transistors | 36 million |
65 mm² | Die Size | 97 mm² |
Graphics Card
Feb 6th, 2002 | Release Date | Mar 31st, 2003 |
GeForce 4 MX | Family | All-In-Wonder (9000) |
End-of-life | Production | End-of-life |
AGP 4x | Bus Interface | AGP 8x |
Memory
64 MB | Memory Size | 64 MB |
DDR | Memory Type | DDR |
128 bit | Memory Bus | 128 bit |
6.400 GB/s | Bandwidth | 8.640 GB/s |
Performance
550.0 MPixel/s | Pixel fillrate | 1.100 GPixel/s |
1.100 GTexel/s | Texture fillrate | 1.100 GTexel/s |
Clock Speeds
200 MHz 400 Mbps effective | Memory Clock | 270 MHz 540 Mbps effective |
275 MHz | GPU Clock | 275 MHz |
Render Config
4 | TMUs | 4 |
2 | ROPs | 4 |
2 | Pixel Shaders | 4 |
N/A | Vertex Shaders | 1 |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x DVI | Display Connectors | 1x DVI 2x S-Video |
None | Power Connectors | None |
API support
7.0 | DirectX | 8.1 |
1.5 | OpenGL | 1.4 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | 1.4 |
1.1 | Vertex Shader | 1.1 |