ATI Mobility Radeon 9600 vs ATI All-In-Wonder 2006 AGP Edition
What is the difference between ATI Mobility Radeon 9600 and ATI All-In-Wonder 2006 AGP Edition. Find out which graphics card has better performance.
Graphics Processor (GPU)
M10 | GPU Name | RV350 |
Rage 8 | Architecture | Rage 8 |
TSMC | Foundry | TSMC |
130 nm | Process Size | 130 nm |
76 million | Transistors | 60 million |
92 mm² | Die Size | 76 mm² |
Graphics Card
Jun 1st, 2004 | Release Date | Apr 29th, 2005 |
M1x (Mobility 9000) | Family | All-In-Wonder (2006 Edition) |
End-of-life | Production | End-of-life |
AGP 8x | Bus Interface | AGP 8x |
Memory
128 MB | Memory Size | 256 MB |
DDR | Memory Type | DDR |
64 bit | Memory Bus | 128 bit |
3.200 GB/s | Bandwidth | 6.272 GB/s |
Performance
1.200 GPixel/s | Pixel fillrate | 1.296 GPixel/s |
150.0 MVertices/s | Vertex fillrate | 162.0 MVertices/s |
1.200 GTexel/s | Texture fillrate | 1.296 GTexel/s |
Clock Speeds
200 MHz 400 Mbps effective | Memory Clock | 196 MHz 392 Mbps effective |
300 MHz | GPU Clock | 324 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
2 | Vertex Shaders | 2 |
Board Design
unknown | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | 1x VGA 1x S-Video |
API support
9.0 (9_0) | DirectX | 9.0 (9_0) |
2.0 | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0 | Pixel Shader | 2.0 |
2.0 | Vertex Shader | 2.0 |