Matrox Millennium G550 PCIe vs ATI All-In-Wonder 128 PRO
What is the difference between Matrox Millennium G550 PCIe and ATI All-In-Wonder 128 PRO. Find out which graphics card has better performance.
Graphics Processor (GPU)
Condor | GPU Name | Rage 4 |
G500 | Architecture | Rage 4 |
UMC | Foundry | TSMC |
180 nm | Process Size | 250 nm |
10 million | Transistors | 8 million |
unknown | Die Size | 89 mm² |
Graphics Card
Nov 26th, 2001 | Release Date | Jun 16th, 1999 |
G Series (G5xx) | Family | All-In-Wonder (128) |
End-of-life | Production | End-of-life |
PCIe 1.0 x1 | Bus Interface | AGP 4x |
Memory
32 MB | Memory Size | 32 MB |
DDR | Memory Type | SDR |
64 bit | Memory Bus | 128 bit |
2.656 GB/s | Bandwidth | 1.920 GB/s |
Performance
250.0 MPixel/s | Pixel fillrate | 240.0 MPixel/s |
250.0 MTexel/s | Texture fillrate | 240.0 MTexel/s |
Clock Speeds
166 MHz 332 Mbps effective | Memory Clock | 120 MHz |
125 MHz | GPU Clock | 120 MHz |
Render Config
2 | TMUs | 2 |
2 | ROPs | 2 |
2 | Pixel Shaders | 2 |
1 | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
2x DVI | Display Connectors | 1x VGA 2x S-Video |
API support
8.0 | DirectX | 6.0 |
1.5 | OpenGL | 1.2 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.3 | Pixel Shader | N/A |
2.0 | Vertex Shader | N/A |